Inclusive Design Guidelines - Design Crit Notes - Dec 21, 2015

Inclusive Design Guidelines - Design Crit Notes - Dec 21, 2015

Download the mockups here: https://wiki.fluidproject.org/download/attachments/57573403/Design%20Cards%20copy.pdf

  • add something to principles about using standard tools in an inclusive way - what is our inclusive design process?

  • come back to principles always (refer from other categories/cards)

  • Buffalo Game as an example of a kind of matching game (http://www.tiltfactor.org/game/buffalo/)

  • could create different matching games - could depend on the user group size, context and goal

    • choose a matching game based on various parameters

    • different matching games - further slicing (e.g. google search?)

    • sketch/think/talk - exercises

  • consider how the guidelines could apply to meetings/workshops as well as products

  • how much content to include from ILDH - too granular?

    • techniques - want to keep it "bite-sized" - refer back to ILDH

  • generally the content and format look good

  • we will user-test them