/
Inclusive Design Guidelines - Brainstorm Meeting Dec 2, 2015
Inclusive Design Guidelines - Brainstorm Meeting Dec 2, 2015
Attendees
Colin, Anastasia, Dana, Jonathan, Jess, Kevin, Sepideh, Michelle
Links
Wiki page:
https://wiki.fluidproject.org/display/fluid/Inclusive+Design+Guidelines+for+Good+Practice
Why are we doing this?
- from the P4A DoW:
- Identify good practice guidelines for internal project use as they pertain to business practices, infrastructure design and user experience design for required transactions.
- Outline initial good practice guidelines for external use.
- 1st iteration for February 2016
- tie in with Floe - a "miniaturized" ILDH
- a way in to the ILDH (an on-ramp?) - easier to consume - concise - a way to get started and then dive in deeper
Who will use the guidelines?
- anyone interested in building inclusive content - designers, developers
- our collaborators - want basics on how to get started (design, development, content) - how to meet policy, how to improve accessibility
- P4A - other SPs - determining how end users will enter the system
What will the guidelines contain?
- depending on the audience - we may want to communicate different things
- do we want to make different versions for different users? e.g. high level info about meeting policy vs. ARIA labelling and other technical details
- a deck of cards? each card is a specific detail
- POUR - perceivable, operable, useable, robust
- we add another P - personalizable, configurable
- Jutta’s 3 dimensions of inclusive design
- multiple levels of information - overarching values and specific details (i.e. how do I build it?)
- much of this information is “out there” already - how do we bring it together, "package" it in a way that is more easily consumed?
- cards give user the ability to jump to the info they want
- cards are informal, allow trying new things - shuffle the deck, serendipity…
- we need to balance the abstract and the concrete (want to avoid too much abstraction - want to make sure there is concrete information available)
- look at the Inclusive design handbook (in addition to the learning handbook)
- user states and contexts - concrete tool that also conveys principle of mismatch
- guidelines will be indexed in DSpace
- "business practices" referred to in DoW - not part of the design guidelines we are creating, but we could package them in a similar way if we choose to - business models used, transactions
- express the what, not the how - guidelines, goals and reasons why/value without being overly prescriptive
- SP1 interviews, survey results summary, personas development - principles and guidelines that came out of this - broad user group - will apply beyond P4A - perhaps link to these guidelines from SP1 report instead of writing something new/separate?
- how does this link to SP4 work? should inform work on performance indicators - measuring against a baseline - e.g. asking have guidelines been followed? is the infrastructure we built enabling the ecosystem we want?
- Dana to send minutes out and arrange another meeting - perhaps next week
, multiple selections available,
Related content
Community Workshop and Design Crit Topics from 2019
Community Workshop and Design Crit Topics from 2019
More like this
Community Workshop and Design Crit Topics from 2021
Community Workshop and Design Crit Topics from 2021
More like this
Community Workshop and Design Crit Topics from 2018
Community Workshop and Design Crit Topics from 2018
More like this
Community Workshop and Design Crit Topics from 2015
Community Workshop and Design Crit Topics from 2015
More like this
Community Workshop and Design Crit Topics from 2016
Community Workshop and Design Crit Topics from 2016
More like this
Community workshops and design crits
Community workshops and design crits
More like this