Co-design meeting notes 12/10/14
New meeting times:
- Starting this week, we will be meeting every week
- Wednesdays 4pm ETS (every other week)
- Fridays 1pm EST (every other week)
Using wiki vs. Google doc
- Consensus seems to be that it's easier to make comments in Google docs.
- Shanee can not access the document via Google, but she said that is ok
- Send a note to whole group, letting everyone know that we are using google,
- Please use another color if you are editing the body of the text.
Dana's sketches
- Incorporating sketches and some use cases from earlier work
- Moving through the digital literacy aspect of first discovery
- If there seems to a problem, ex. if person clicks a key that is inappropriate
- You can do it incrementally - if use encounters issue, we teach them what thy need to now right now
- At minimum: Choose language
- Want to make it possible for user use it independently
- tutorial of how to navigate the screen
- Are we assuming the user can point?
- Can we use demonstration first, to avoid any digital literacy at all.
- Start with establishing a way of communicating which doesn't rely on any digital
- Asking questions might be a barrier - it might be that asking a question
- Through the mutability of the tools, through the intuition
- Are we saying that design won't solve this, but asking question will?
- Some people will not be familiar with these systems, and they will bounce off of them.
- The questions that we are asking of them (frequently commands) are intended to establish
- We need to daw boundaries and scope this.
- If a use doesn't understand that they can select a language by touching
- Don't know if language
- Whitney - one thing we have learned working with people who are low literacy and low digital lit
- How can we try this out?
- Moving forward with testing protocols together
- Before we create the testing protocol we want to make sure that
- We have to see what works and what doesn't
- The way to test this, is to implement different approaches, if there are different approaches, and test them.
- Every persona that we use had used a computer before
- Is the primary target is those people who would not be able to use explore tools?
- Make sure we don't miss the same population who always gets left behind.
- Kathy - maybe the place where we might see digital literacy issues in the elder care, might be in the elder care setting.
- Gregg These aren't people who can't learn these things, they just haven't
- If users don't have digital literacy and have access needs - they get left out
- Jess- the form of a questions, don't believe that a person who has never used a computer before won't understand how to use the interface
- If we design something simile enough
- Kathy - maybe one of the issues that we want to make sure of, is that in this population that we are talking about
- The group that we would test with includes people with digital literacy issues
- The only way to find out is to
- Whitney - All three of the personas are people who cam into the library
- There is value in having
- Marney's example is interesting becuase very few people will
- Gregg - in addition to everything else ask them, what are you interested in?
- John - where is the common dimension between
- The means and the mode are secondary to the task
- Takes us back to the gamification ideas
- Gregg perhaps we start with this interface here, if they run into trouble, then they
- Dana - first page may be a pre-tool, a person may have someone helping setting this up
- Putting a language on the first page as a pre-tool is correct becuase then we know how we can communication
- Rich - When they get stuck like that, can we provide a question? Stated, written, in sign language?
- If they are not interaction, then the system goes back to asking the simplest question, with the simplest response
- We found that the space bar was the easiest to find and use
- Whintey, if they still aren't able to respond after sometime - that's the fail gracefully kind of moment]
- Make sure that you have means of communication before you ask them what to do
- But I like this as a fall back, becuase then the people who don't need this, won't need to see this
On second screen we are asking several questions, could we have one question at a time?
Rich - this might be too complicated for some users
- If we eliminated the side bar with the different icons
- There is a progress bar on the buttom as well.
- The visual presence, the size of the icons on the side looks just as important
- Will there be an issues that this is in portrait layout?
- Next and back button would bookend the progress bar?
- A narrow focus - two columns in ballence don't work.
- Won't have two things that look like the same thing
- There will only be four screen
- The basic functionality needs to be established here, then we will lead them to another interface where granular preferences can be established
- Bootstrap levels:
- Can we communicate with you at all?
- Can we find your required settings?
- Can we adjust the screen so that you can adjust settings further?
- We need to know what minimum font size that they need to have
- If they can't see anything that is smaller than this, then you can't use any font smaller than this.
- Jess - based on where we want to start.
- Gregg - we may need to start larger than 4x
- Whitney - The task of setting the screen size is a task that a use is willing to engage in.
- Balance between getting the user through,
- If we make everything larger, we could almost take away the instructions