Community Workshop and Design Crit Topics from 2016
Topic | Format | Facilitator | Date | Links / Notes |
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Post Infusion 2.0 Review | Community Workshop |
| December 21, 2016 | Despite the fact that we haven’t officially announced the release of Infusion 2.0 ( still a few PRs left for the Infusion-Docs ), we’d like to organize a Post Infusion 2.0 review. Where we can talk about some of the TODOs identified while pushing towards the release and other future plans for Infusion. Because there is no scheduled community meeting for next week, we can make use of the time to hold our review session. Date: Dec 21, 2016 Time: 2:30 - 4:00pm ET Below I’ve seeded some topics that I’ve been compiling over the last couple of months. Infusion
Infusion Docs
VideoPlayer
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Social Justice Repair Kit | Design Crit |
| December 20, 2016 | For tomorrow's design crit, we will be brainstorming ideas for the Social Justice Repair Kit. If there is time, I would like to follow-up on the PhET Energy Skate Park text description exercise from 2 weeks ago. |
Pair/Mob Programming - Part 2 | Community Workshop | Alan / Michelle | December 14, 2016 | Remote Programming Instructions Alan and Michelle will be leading us through part 2 of the pair and mob programming session. While this is aimed more at developers, it should still be useful and interesting to anyone joining, and will cover process and collaboration techniques. Please see the “Cloud9 instance for pair programming community meeting this Wednesday” e-mail thread for details on how to remotely participate in the paired programming. |
Inclusive Making / Hacking | Design Crit |
| December 13, 2016 | For tomorrow's design crit, we will be discussing the draft article for “Inclusive Making / Hacking” for the Inclusive Learning Design Handbook. The draft can be seen here: “Inclusive Making and Hacking”. |
Inclusive Design OER - Design Crit | Community Workshop | David / Kobi | December 7, 2016 | GitHub - DavidC123/oer-inclusive-design - Github Page https://docs.google.com/document/d/1tArsmkiXi1EJWn8sV7Jw7KE6LxpD9KvAc7PWdWrSJgw/edit - project plan, google docs. https://rawgit.com/DavidC123/oer-inclusive-design/master/intro-page.html - raw git user page David and Kobi ( co-op students at the IDRC ), will be presenting their current work on an Inclusive Design OER. This will be structured similar to the design crits we typically have on Tuesday mornings. |
Privacy Needs and Preferences: Part 2 | Design Crit |
| December 5, 2016 | For tomorrow's design crit, we will be talking again about Privacy Needs and Preferences. For additional information on this topic, please see the (Floe) Privacy Needs and Preferences wiki page. |
Accessibility in MOOCs: The current state and next steps | Community Workshop | Francisco Iniesto | November 30, 2016 |
Abstract: “Providing accessible Massive Open Online Courses (MOOCs) have the potential to offer flexibility of learning and benefits to all. In my research project I will investigate the perceptions and accessibility-related processes of various stakeholders of MOOC platforms such as designers, content providers and accessibility experts. I will also investigate the experiences, constraints and requirements of learners with and without special needs who are already using MOOCs. I will carry out accessibility evaluations of MOOC platforms for their usability and accessibility. These are some of the questions my research is proposing to address: how can MOOCs help learners with special needs to improve their knowledge and skills?; how could the accessibility in MOOCs be improved?; and how could MOOCs resources be adapted to meet the accessibility needs of the learners?” |
Privacy Needs and Preferences | Design Crit |
| November 29, 2016 | For tomorrow's design crit, we will be talking about Privacy Needs and Preferences. For additional information on this topic, please see the (Floe) Privacy Needs and Preferences wiki page. |
Hive Toronto: Community Building and Web Literacy | Community Workshop | Simona Ramkisson | November 23, 2016 |
Since its first iteration in 2012, Mozilla Hive Toronto Learning Network has emerged as a dynamic force for learning and engagement. A thriving collaboration with 42 youth-serving member organizations across the city, Hive Toronto has engaged more than 3,500 youth and educators in connected learning experiences through funded programs and public events.
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Design Guide icons / Energy Skate Park PhET sim | Design Crit |
| November 22, 2016 |
For the icon discussion, I encourage those attending to take a look at the PDF before the meeting. |
Pair/Mob Programming | Community Workshop | Michelle / Alan | November 16, 2016 | Alan and Michelle will be leading us through a pair and mob programming session. While this is aimed more at developers, it should still be useful and interesting to anyone joining, and will cover process and collaboration techniques. |
Design Guide icons / Documentation workflow / Docs template | Design Crit |
| November 15, 2016 | For tomorrow’s design crit, we will be talking about a few things related to the way we do documentation at the IDRC. The topics include:
JIRA)
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Douglas C. Engelbart's 1968 demo - Video ( last 30 minutes ) + Discussion | Community Workshop | Justin / Michelle | November 9, 2016 | The Mother of All Demos, presented by Douglas Engelbart (1968) We’ll finish watching Douglas C. Engelbart’s 1968 demo video and engaging in a discussion around it. We may also watch related videos and interviews as time permits. |
Nexus project | Design Crit | Simon | November 8, 2016 | At tomorrow’s design crit Simon will lead us in brainstorming ideas for demos for the Nexus project. |
Ursula Franklin: The Real World of Technology | Community Workshop | Michelle / Dana | November 2, 2016 | The 1989 CBC Massey Lectures, "The Real World of Technology" | CBC Radio
Michelle and Dana will be leading a discussion and presenting Part 1 of Ursula Franklin’s lecture “The Real World of Technology”. |
Visualization of Complex Medical Data using Next-Generation Holo-graphic Techniques | Community Workshop | Michael Page ( Phase Lab OCADU ) | October 26, 2016 | Michael Page, from OCADU’s Phase Lab will be coming to the IDRC to talk and demonstrate Visualization of Complex Medical Data using Next-Generation Holo-graphic Techniques. It is recommended to attend in person, if possible. Please note that this will be held at a special time ( 10 am ET ). Description: Almost all medical imaging takes the form of 3D data sets. This data is most often viewed in 2D or what we like to think of as 2.5 D, the flat screen computer screen. Hologram means "whole image" What if a surgeons and medical workers could hold a life-sized, 3D, auto-stereoscopic image of the human brain and examine it up-close. PHASE Lab is embarking on a 3 year long research project to develop the technology to print DICOM data using a new high definition digital holographic process. |
Tasking of remediation of docs site / Design Guides Icons | Design Crit |
| October 25, 2016 | For tomorrow’s design crit we will be discussing:
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Douglas C. Engelbart's 1968 demo - Video | Community Workshop | Justin / Alan | October 19, 2016 | Of Mice And Men - 99% Invisible
We’ll be watching a video of Douglas C. Engelbart’s 1968 demo where he demoed the mouse, amongst many other things. |
Applying Market Research and Analysis Practices | Community Workshop | Jim Tobias | October 5, 2016 | Description: How widely-accepted market research and analysis practices can (and should) be usefully applied to our domain. This would include topics like value chain analysis, market size estimates, competitive alternatives, sustainability/willingness to pay, and individual vs. enterprise customers. |
Disabled web elements | Design Crit |
| October 4, 2016 | For tomorrow’s design crit we will be discussing strategies to deal with disabled web elements (like buttons and links) and WCAG compliance. |
GSoC Projects Discussion | Community Workshop | GSoC Students | September 28, 2016 | Data Visualizations: Responsive Music UI Controls: Discovery Cat: UIO/Learner Options:
Will feature the Fluid’s GSoC 2016 students summarizing and discussing their projects.
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UI options redesign / Inclusive Design Toolkit | Design Crit |
| September 27, 2016 | Tomorrow’s design crit will continue the discussion on the UI options redesign, as well as a quick discussion about a “Inclusive Design Toolkit” landing page. |
Site deployment tasks | Community Workshop | Justin | September 21, 2016 | |
Unifying UIO mobile and desktop experiences | Design Crit |
| September 20, 2016 | For the September 20th design crit we will be discussing design issues related to unifying the desktop and mobile UI Options experience. The existing UI Options mobile design can be found on the Mobile UIO Design wiki page, and the desktop version can be seen here in this UI Options demo. |
Infusion 2.0 release prep ( pre-testing, discussions, and etc.) | Community Workshop | Justin | September 14, 2016 | |
Sonification Primer - Video ( Part 2 ) | Community Workshop | Video / Jon | September 7, 2016 |
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Sonification Primer - Video ( Part 1 ) | Community Workshop | Video / Jon | August 31, 2016 |
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Computer Studies in Public High School | Community Workshop | Pak Wong | August 24, 2016 | Description: I have been a TDSB computer studies and mathematics teacher since 2008. Currently, I am an Assistant Curriculum Leader for School Wide Resources and Innovations at Northview Heights Secondary School. My job includes overseeing the Computer Studies department, the SHSM - ICT program, and implementing IT needs of my school. |
Discussion on Accessible Gaming | Community Workshop | Godfrey and Tim | August 17, 2016 |
Description:
The goal is to bring together the perspectives of multiple stakeholders such as developers, designers, end-users, and occupational therapy students to inform the process of assessing and making games accessible. The part of the workshop will focus on a particular game to structure the discussions. We have created a short survey to choose the game we will focus on: https://goo.gl/forms/dnY9lqTr5SnNfxbw1 . The games on the survey were chosen because they are easily accessible through the web browser or through the appstore of mobile devices. |
IDRC website / UI Options for mobile | Design Crit |
| August 16, 2016 | This week’s community design crit Lisa will be sharing some work about the new IDRC website, specifically the design of the navigation. For the design crit tomorrow, we will be working with this Googledoc to gather notes and feedback on different site navigation options: https://docs.google.com/document/d/1RJbGYz0X90pW_tsPaiOChKQV_m3asoTYUPR-2cE4uI4/edit?usp=sharing
We will also be talking about UI Options for mobile - specifically whether we should implement the current mobile design, or do some additional design work. This discussion will also involve taking a look at the work Stan has been doing for GSOC. |
Introduction to Design | Community Workshop | Dana and Sepideh | August 10, 2016 | Description: "In this week’s community meeting, we are going to discuss some of the Principles and Practices that we have included in the Inclusive Design Guide with particular focus on the challenges that we encounter when using/applying them. We’d like to acknowledge these challenges and brainstorm some solutions. In a number of cases, we have defined some brief activities related to the principles, and we are planning to work through these activities as part of the process." |
Inclusive Design Guide | Design Crit |
| August 9, 2016 | This week’s design crit will be discussing the Inclusive Design Guide. |
Discussion: Interactive Touch Inputs with Screen Readers | Community Workshop | Jon / Justin | August 3, 2016 | Discussion: PhET Sims: Other:
Jon Hung and I will be leading a discussion about Interactive Touch Inputs with Screen Readers. While working on interactive simulations with PhET we have found some issues with touch interactions (e.g. drag and drop) work on touch devices when a screen reader is in use. We are hoping to discuss some of these issues as well as come up with potential solutions and work arounds. |
Introduction and Discussion of the GPII Nexus | Community Workshop | Simon | July 27, 2016 |
Simon Bates will be Introducing the Nexus and leading a discussion about ideas for ways to make use of it.
The GPII Nexus Integration Technology allows the interconnection of arbitrary sources and sinks of state via HTTP and WebSockets. The Nexus is still in development and can be found in Simon’s GitHub repo https://github.com/simonbates/nexus |
Energy Skate Park PhET sim | Design Crit |
| July 26, 2016 | Today we will be talking about the Energy Skate Park PhET sim. |
Self assessment strategy for measuring and tracking software skills like collaboration and creativity | Community Workshop | Julia / Evangelos Kapros | July 20, 2016 | |
IDRC website | Design Crit |
| July 19, 2016 | For today’s community design crit at 10am ET, Lisa will be sharing some recent mockups of the IDRC website, as well as selections for typography and colour. |
Discussion of use cases for built-in a11y features on Windows and Mac: Continued from June 22nd | Community Workshop | Julia Foster | July 13, 2016 | Julia Foster will be leading a discussion on use cases for built-in a11y features on Windows and Mac. This is a continuation from the June 22 Community Meeting. It will walk through the accessibility features in Windows and brainstorms on who would use them, in what context, for what purpose (i.e. condition/function, environment, activity/task being done, etc.). |
First discovery game | Design Crit |
| July 12, 2016 | https://docs.google.com/document/d/1S8VUkWdqrUBA7ARZmLo5yceu_z1Ok9fXVzDdoSxp1R4/edit?usp=sharing |
Discussion: Screen Reader Strategies | Community Workshop | Jon Hung | July 6, 2016 | Discussion Guide and Notes (google doc) Surfing the Internet with JAWS and MAGic! Jon Hung will be leading a discussion on Screen Reader Strategies. We will be looking over http://www.heydonworks.com/article/responses-to-the-screen-reader-strategy-survey posted on heydonworks.com. |
Discussion: Working with students with Developmental Disabilities and how they use technology / sharing IDRC projects | Community Workshop | Dragan Pausak / Michelle D'Souza | June 29, 2016 | Dragan Pausak, from Applewood School, will be joining us to discuss working with students with Developmental Disabilities and how they use technology. It will also be a time where we can discuss projects we are working on and how they may be useful for their students. |
Discussion of use cases for built-in a11y features on Windows and Mac | Community Workshop | Julia Foster | June 22, 2016 | Julia Foster will be leading a discussion on use cases for built-in a11y features on Windows and Mac. |
Case Studies of User Creativity in Computing: "Self: The Movie" | Community Workshop | Video and Group Discussion | June 15, 2016 | https://www.youtube.com/watch?v=Ox5P7QyL774 We’ll be continuing our "Case Studies of User Creativity in Computing” series by watching “Self: The Movie”. “Self: The Movie” is about the Self programming language. |
Inclusive Design Mapping Tool exercise | Community Workshop | Jutta | June 1, 2016 | |
Case Studies of User Creativity in Computing: "Twine" | Community Workshop | Alan | May 25, 2016 | Presentation / Demo |
Requirement Mapping ( Petals & Flowers ) ( Staring at 3pm ) | Community Workshop | Jutta | May 18, 2016 | Requirement Mapping (Petals & Flowers) Jutta Treviranus will be discussing the “Petals & Flowers” approach to requirement mapping. |
Design Guidelines / Inclusive Design Cards website design | Design Crit | Dana | May 9, 2016 | Today’s community design crit will be about the Design Guidelines / Inclusive Design Cards website design. |
Introduction to Programming | Community Workshop | Alan | May 4, 2016 | I will be talking in hopefully comprehensible terms about foundational concepts (technical and sociological) of computer programming, possibly doing some programming live with the entire group, and maybe showing off this board game: http://www.thinkfun.com/products/code-master/ |
Case Studies of User Creativity in Computing: Logo | Community Workshop | Antranig | April 27, 2016 | This week's community workshop will feature Antranig Basman presenting the next part of our ongoing series on "Case Studies of User Creativity in Computing", on Logo. Antranig will be talking generally about Logo and its goals, as well as the specific Logo he implemented that became the engine for http://mathsphere.org/ |
Metatecture | Community Workshop | Steve | April 20, 2016 | |
Wiki Gardening | Community Workshop | Fluid Team | April 13, 2016 | The upcoming Community Meeting ( April 13, 2016 ), will be more of a working meeting where we’ll be doing clean up of the Fluid wiki. This is the first action item identified from the March 16, 2016 community meeting “Discuss about on boarding into the Fluid community” (Notes). Specifically we’ll want to collect and clarify all of the information on the wiki related to getting involved, community practices and etc. |
SEO | Community Workshop | Katya Bovykina | March 23, 2016 |
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Discuss about onboarding into the Fluid community | Community Workshop | Justin | March 16, 2016 | We will have a discussion about how to facilitate onboarding into the community. Please come with examples, anecdotes, and etc of good practices for this that you have seen in other communities. Also think about your own experience joining the community or bringing others in, and reflect on what did and didn’t work. |
APCP Self-assessment dashboard | Community Workshop | Jutta | March 9, 2016 |
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IDRC Web Site Design: ( site map ) | Community Workshop | Sepideh, Dana, Jon | March 2, 2016 | |
Case Studies of User Creativity in Computing: Super Mario Maker | Community Workshop | Simon | February 24, 2016 | Super Mario Maker: Nintendo's essence, in your hands by Christian Nutt (Gamasutra) Moneyball, but for Mario—the data behind Super Mario Maker popularity (Ars Technica) Super Mario Maker Bookmark (Nintendo web catalogue of courses) Mario Maker Mornings: Part 83 [Don't Underestimate 8-Year-Old Kids] |
IDRC Web Site Design: (next steps, who will do what, goals, and etc.) | Community Workshop | Michelle | February 17, 2016 | |
Start Focused Fluid Infusion 2.0 release testing. | Community Workshop | Justin/Michelle | February 10, 2016 | |
Communication in Open Source Communities: How we can make things better | Community Workshop | Justin / Michelle | February 3, 2016 | |
Communication in Open Source Communities | Community Workshop | Justin / Michelle | January 27, 2016 | |
GSoC 2016 project brainstorming | Community Workshop | Justin | January 20, 2016 | |
eHealth and Digital Services Innovation in Sweden | Community Workshop | Vivian Vimarlund | January 13, 2016 |
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