Community Workshop and Design Crit Topics from 2016
Topic | Format | Facilitator | Date | Links / Notes |
|---|---|---|---|---|
Post Infusion 2.0 Review | Community Workshop |
| December 21, 2016 | Despite the fact that we haven’t officially announced the release of Infusion 2.0 ( still a few PRs left for the Infusion-Docs ), we’d like to organize a Post Infusion 2.0 review. Where we can talk about some of the TODOs identified while pushing towards the release and other future plans for Infusion. Because there is no scheduled community meeting for next week, we can make use of the time to hold our review session. Date: Dec 21, 2016 Time: 2:30 - 4:00pm ET Below I’ve seeded some topics that I’ve been compiling over the last couple of months. Infusion
Infusion Docs
VideoPlayer
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Social Justice Repair Kit | Design Crit |
| December 20, 2016 | For tomorrow's design crit, we will be brainstorming ideas for the Social Justice Repair Kit. If there is time, I would like to follow-up on the PhET Energy Skate Park text description exercise from 2 weeks ago. |
Pair/Mob Programming - Part 2 | Community Workshop | Alan / Michelle | December 14, 2016 | Remote Programming Instructions Alan and Michelle will be leading us through part 2 of the pair and mob programming session. While this is aimed more at developers, it should still be useful and interesting to anyone joining, and will cover process and collaboration techniques. Please see the “Cloud9 instance for pair programming community meeting this Wednesday” e-mail thread for details on how to remotely participate in the paired programming. |
Inclusive Making / Hacking | Design Crit |
| December 13, 2016 | For tomorrow's design crit, we will be discussing the draft article for “Inclusive Making / Hacking” for the Inclusive Learning Design Handbook. The draft can be seen here: “Inclusive Making and Hacking”. |
Inclusive Design OER - Design Crit | Community Workshop | David / Kobi | December 7, 2016 | https://github.com/DavidC123/oer-inclusive-design - Github Page https://docs.google.com/document/d/1tArsmkiXi1EJWn8sV7Jw7KE6LxpD9KvAc7PWdWrSJgw/edit - project plan, google docs. https://rawgit.com/DavidC123/oer-inclusive-design/master/intro-page.html - raw git user page David and Kobi ( co-op students at the IDRC ), will be presenting their current work on an Inclusive Design OER. This will be structured similar to the design crits we typically have on Tuesday mornings. |
Privacy Needs and Preferences: Part 2 | Design Crit |
| December 5, 2016 | For tomorrow's design crit, we will be talking again about Privacy Needs and Preferences. For additional information on this topic, please see the (Floe) Privacy Needs and Preferences wiki page. |
Accessibility in MOOCs: The current state and next steps | Community Workshop | Francisco Iniesto | November 30, 2016 |
Abstract: “Providing accessible Massive Open Online Courses (MOOCs) have the potential to offer flexibility of learning and benefits to all. In my research project I will investigate the perceptions and accessibility-related processes of various stakeholders of MOOC platforms such as designers, content providers and accessibility experts. I will also investigate the experiences, constraints and requirements of learners with and without special needs who are already using MOOCs. I will carry out accessibility evaluations of MOOC platforms for their usability and accessibility. These are some of the questions my research is proposing to address: how can MOOCs help learners with special needs to improve their knowledge and skills?; how could the accessibility in MOOCs be improved?; and how could MOOCs resources be adapted to meet the accessibility needs of the learners?” |
Privacy Needs and Preferences | Design Crit |
| November 29, 2016 | For tomorrow's design crit, we will be talking about Privacy Needs and Preferences. For additional information on this topic, please see the (Floe) Privacy Needs and Preferences wiki page. |
Hive Toronto: Community Building and Web Literacy | Community Workshop | Simona Ramkisson | November 23, 2016 |
Since its first iteration in 2012, Mozilla Hive Toronto Learning Network has emerged as a dynamic force for learning and engagement. A thriving collaboration with 42 youth-serving member organizations across the city, Hive Toronto has engaged more than 3,500 youth and educators in connected learning experiences through funded programs and public events.
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Design Guide icons / Energy Skate Park PhET sim | Design Crit |
| November 22, 2016 |
For the icon discussion, I encourage those attending to take a look at the PDF before the meeting. |
Pair/Mob Programming | Community Workshop | Michelle / Alan | November 16, 2016 | https://github.com/waharnum/pair-programming-meeting Alan and Michelle will be leading us through a pair and mob programming session. While this is aimed more at developers, it should still be useful and interesting to anyone joining, and will cover process and collaboration techniques. |
Design Guide icons / Documentation workflow / Docs template | Design Crit |
| November 15, 2016 | For tomorrow’s design crit, we will be talking about a few things related to the way we do documentation at the IDRC. The topics include:
JIRA)
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Douglas C. Engelbart's 1968 demo - Video ( last 30 minutes ) + Discussion | Community Workshop | Justin / Michelle | November 9, 2016 | https://www.youtube.com/watch?v=yJDv-zdhzMY We’ll finish watching Douglas C. Engelbart’s 1968 demo video and engaging in a discussion around it. We may also watch related videos and interviews as time permits. |
Nexus project | Design Crit | Simon | November 8, 2016 | At tomorrow’s design crit Simon will lead us in brainstorming ideas for demos for the Nexus project. |
Ursula Franklin: The Real World of Technology | Community Workshop | Michelle / Dana | November 2, 2016 | http://www.cbc.ca/radio/ideas/the-1989-cbc-massey-lectures-the-real-world-of-technology-1.2946845
Michelle and Dana will be leading a discussion and presenting Part 1 of Ursula Franklin’s lecture “The Real World of Technology”. |
Visualization of Complex Medical Data using Next-Generation Holo-graphic Techniques | Community Workshop | Michael Page ( Phase Lab OCADU ) | October 26, 2016 | Michael Page, from OCADU’s Phase Lab will be coming to the IDRC to talk and demonstrate Visualization of Complex Medical Data using Next-Generation Holo-graphic Techniques. It is recommended to attend in person, if possible. Please note that this will be held at a special time ( 10 am ET ). Description: Almost all medical imaging takes the form of 3D data sets. This data is most often viewed in 2D or what we like to think of as 2.5 D, the flat screen computer screen. Hologram means "whole image" What if a surgeons and medical workers could hold a life-sized, 3D, auto-stereoscopic image of the human brain and examine it up-close. PHASE Lab is embarking on a 3 year long research project to develop the technology to print DICOM data using a new high definition digital holographic process. |
Tasking of remediation of docs site / Design Guides Icons | Design Crit |
| October 25, 2016 | For tomorrow’s design crit we will be discussing:
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Douglas C. Engelbart's 1968 demo - Video | Community Workshop | Justin / Alan | October 19, 2016 | http://99percentinvisible.org/episode/of-mice-and-men/
We’ll be watching a video of Douglas C. Engelbart’s 1968 demo where he demoed the mouse, amongst many other things. |
Applying Market Research and Analysis Practices | Community Workshop | Jim Tobias | October 5, 2016 | Description: How widely-accepted market research and analysis practices can (and should) be usefully applied to our domain. This would include topics like value chain analysis, market size estimates, competitive alternatives, sustainability/willingness to pay, and individual vs. enterprise customers. |
Disabled web elements | Design Crit |
| October 4, 2016 | For tomorrow’s design crit we will be discussing strategies to deal with disabled web elements (like buttons and links) and WCAG compliance. |
GSoC Projects Discussion | Community Workshop | GSoC Students | September 28, 2016 | Data Visualizations: Responsive Music UI Controls: Discovery Cat: UIO/Learner Options:
Will feature the Fluid’s GSoC 2016 students summarizing and discussing their projects.
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UI options redesign / Inclusive Design Toolkit | Design Crit |
| September 27, 2016 | Tomorrow’s design crit will continue the discussion on the UI options redesign, as well as a quick discussion about a “Inclusive Design Toolkit” landing page. |
Site deployment tasks | Community Workshop | Justin | September 21, 2016 | |
Unifying UIO mobile and desktop experiences | Design Crit |
| September 20, 2016 | For the September 20th design crit we will be discussing design issues related to unifying the desktop and mobile UI Options experience. The existing UI Options mobile design can be found on the Mobile UIO Design wiki page, and the desktop version can be seen here in this UI Options demo. |
Infusion 2.0 release prep ( pre-testing, discussions, and etc.) | Community Workshop | Justin | September 14, 2016 | |
Sonification Primer - Video ( Part 2 ) | Community Workshop | Video / Jon | September 7, 2016 |
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Sonification Primer - Video ( Part 1 ) | Community Workshop | Video / Jon | August 31, 2016 |
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Computer Studies in Public High School | Community Workshop | Pak Wong | August 24, 2016 | Description: I have been a TDSB computer studies and mathematics teacher since 2008. Currently, I am an Assistant Curriculum Leader for School Wide Resources and Innovations at Northview Heights Secondary School. My job includes overseeing the Computer Studies department, the SHSM - ICT program, and implementing IT needs of my school. |
Discussion on Accessible Gaming | Community Workshop | Godfrey and Tim | August 17, 2016 |
Description:
The goal is to bring together the perspectives of multiple stakeholders such as developers, designers, end-users, and occupational therapy students to inform the process of assessing and making games accessible. The part of the workshop will focus on a particular game to structure the discussions. We have created a short survey to choose the game we will focus on: https://goo.gl/forms/dnY9lqTr5SnNfxbw1 . The games on the survey were chosen because they are easily accessible through the web browser or through the appstore of mobile devices. |
IDRC website / UI Options for mobile | Design Crit |
| August 16, 2016 | This week’s community design crit Lisa will be sharing some work about the new IDRC website, specifically the design of the navigation. For the design crit tomorrow, we will be working with this Googledoc to gather notes and feedback on different site navigation options: https://docs.google.com/document/d/1RJbGYz0X90pW_tsPaiOChKQV_m3asoTYUPR-2cE4uI4/edit?usp=sharing
We will also be talking about UI Options for mobile - specifically whether we should implement the current mobile design, or do some additional design work. This discussion will also involve taking a look at the work Stan has been doing for GSOC. |
Introduction to Design | Community Workshop | Dana and Sepideh | August 10, 2016 | Description: "In this week’s community meeting, we are going to discuss some of the Principles and Practices that we have included in the Inclusive Design Guide with particular focus on the challenges that we encounter when using/applying them. We’d like to acknowledge these challenges and brainstorm some solutions. In a number of cases, we have defined some brief activities related to the principles, and we are planning to work through these activities as part of the process." |
Inclusive Design Guide | Design Crit |
| August 9, 2016 | This week’s design crit will be discussing the Inclusive Design Guide. |
Discussion: Interactive Touch Inputs with Screen Readers | Community Workshop | Jon / Justin | August 3, 2016 | Discussion: PhET Sims: Other:
Jon Hung and I will be leading a discussion about Interactive Touch Inputs with Screen Readers. While working on interactive simulations with PhET we have found some issues with touch interactions (e.g. drag and drop) work on touch devices when a screen reader is in use. We are hoping to discuss some of these issues as well as come up with potential solutions and work arounds. |
Introduction and Discussion of the GPII Nexus | Community Workshop | Simon | July 27, 2016 |
Simon Bates will be Introducing the Nexus and leading a discussion about ideas for ways to make use of it.
The GPII Nexus Integration Technology allows the interconnection of arbitrary sources and sinks of state via HTTP and WebSockets. The Nexus is still in development and can be found in Simon’s GitHub repo https://github.com/simonbates/nexus |
Energy Skate Park PhET sim | Design Crit |
| July 26, 2016 | Today we will be talking about the Energy Skate Park PhET sim. |
Self assessment strategy for measuring and tracking software skills like collaboration and creativity | Community Workshop | Julia / Evangelos Kapros | July 20, 2016 | |
IDRC website | Design Crit |
| July 19, 2016 | For today’s community design crit at 10am ET, Lisa will be sharing some recent mockups of the IDRC website, as well as selections for typography and colour. |
Discussion of use cases for built-in a11y features on Windows and Mac: Continued from June 22nd | Community Workshop | Julia Foster | July 13, 2016 |