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Community Workshop and Design Crit Topics from 2021

Community Workshop and Design Crit Topics from 2021

Topic

Meeting format

Facilitator

Date

Links / Notes

Topic

Meeting format

Facilitator

Date

Links / Notes

Participatory Design of the CareBank, a Mobile Telecare Platform for Interpersonal Empowerment through Peer-to-Peer Circles of CarePeerCare / CareBank

Community Workshop

Claude Goodman

November 16, 2021

GitHub Repo

Description:

The CareWheels Living Lab demonstrated the value of engaging people living independently with severe disabilities to design the CareBank, a peer-to-peer Telecare platform for their mutual benefit. Together we learned which Internet of Things (IoT) technologies worked well, and more meaningfully, we learned how to design Mobile and IoT technologies to help people work well together. Please join us for a Community Meeting presentation about the CareBank Platform and Design Crit about the CareBank App. The CareBank Project won a National Academy of Medicine Healthy Longevity Innovation Catalyst Award.

Using LiveCode to go from prototype to app

Community Workshop

Martin Koob

August 17, 2021

Description:

This will be an interactive, hands on workshop where you will learn how to use LiveCode, an open source IDE,  to prototype an interface, add code to the interface components and build an app that you could deploy on multiple platforms. Be ready to try a different paradigm using an easy to understand English like language and an IDE that lets you run your prototype/app as you build it. Download the IDE before the workshop if you want to follow along on your own Mac, Windows or Linux machine.

https://livecode.org/download-member-offer/

Canadian Typography Archives

Design Crit

Kalakriti Padmashali, Caren

August 3, 2021

Figma Prototype

Description:

The goal of the Canadian Typography Archives (CTA) is to create a free and open dedicated online space for documenting the histories of type and typography in Canada, whether currently public, privately held, still to be discovered, or not yet acknowledged or represented. To begin with the site will focus on pre-digital histories (approximately before 1985). 

On July 27th, we presented mid-fidelity wireframes of the CTA header and footer and received good feedback on ways to improve the functionality to meet accessibility guidelines. Figma File from the session

As an extension of the session, we are looking to center the discussion around the individual artifact (content) pages and get feedback on various elements within the layout in regards to different interaction states, content layout and overall functionality.

Canadian Typography Archives

Design Crit

Kalakriti Padmashali, Caren

July 27, 2021

Figma Prototype

Description:

The goal of the Canadian Typography Archives (CTA) is to create a free and open dedicated online space for documenting the histories of type and typography in Canada, whether currently public, privately held, still to be discovered, or not yet acknowledged or represented. To begin with the site will focus on pre-digital histories (approximately before 1985).

 

We have created mid-fidelity wireframes of the CTA header and footer as well as laid out content pages for the archives. In this session, we are looking for some feedback and perspective on the UX of the current pages (including but not limited to different interaction states, content layout and overall functionality).

Follow up on: Sonification for Balloons and Static Electricity PhET sim

Design Crit

Ashton Morris

July 20, 2021

Description:

During our work on Balloons and Static Electricity we ended up creating an audio tool to help us iterate on what wounded and worked best. I’ll update everyone on the progress since the last Design Crit and discuss the difficulties we had and the decisions we made during the process. 

Demo

Click on the PhET logo at the bottom left and then “Options” from that popup. This will allow you to use the audio tool to adjust the sound of the interaction between the charged balloon and the wall.

VideoLinkwell, streamlining the workflow in an interactive video eLearning app

Design Crit

Martin Koob

July 13, 2021

Description:

Martin Koob will demo his SaaS application VideoLinkwell. It is used in Sign Language interpreter training to record a learner's interpretation of a video sample and then allow teachers to give  feedback by annotating the resulting video at various time points in the video with video or text comments. The goal is to facilitate and streamline the process of providing feedback in Sign Language. He is looking for feedback on the UX and workflow for teachers and and learners in creating, sharing, assessing and reviewing their projects. For more information on the application see VideoLinkwell.com

Garages, Builders, and Games

Community Workshop

Tony Atkins

June 29, 2021

Recently, Nintendo released Game Builder Garage, an environment in which the goal is to build, play, and share games.  This talk will highlight a few things about Game Builder Garage as a programming, learning, and playful environment.

Looseleaf: CSS for prototyping

Design Crit

Ned

April 20, 2021

We'll be looking at Looseleaf, a simple CSS framework for prototyping that's being developed for use in co-design of the Accessibility in Action project. Looseleaf aims to provide clean, accessible, responsive user interface styles for rapidly prototyping web applications and websites, while evoking the experience of paper prototyping.

 

Links:

Co-design Community of Practice

Community Workshop

Cheryl

March 30, 2021

Description:

In many settings, especially professional ones, we are often trained to avoid “failure” and experimentation and strive for perfectionism. However, co-design is all about experimentation. In this Community of Practice meeting, we want to explore how we make space to create a safe space to “fail”, flail, look silly, and speak honestly - both for our co-designers, and ourselves as facilitators.

We'd love to explore this topic with other practitioners of co-design.

Sonification for Balloons and Static Electricity PhET sim

Design Crit

Ashton Morris

March 9, 2021

Demo - Balloons and Static Electricity

Description:

The PhET project creates online physics simulations for education and in recent years is enhancing simulations with multimodal interactions. Ashton from the PhET will be sharing different iterations of the Balloons and Static Electricity simulation that use sonification to indicate the transferring of electrical charges. We will be listening and discussing the different sonification designs. It will also be an opportunity to help provide feedback to the PhET team. You can play a development version here that includes a version of the sonification.

Artifact Ecologies: What, why, and how?

Community Workshop

Philip Tchernavskij

March 2, 2021

Slides

Co-design Community of Practice

Community Workshop

Cheryl

February 23, 2021

We’re hoping to start a series of Co-design Community of Practice meetings, with this meeting being the first of many. A community of practice is a group of people who share an interest for something, and they get together to share knowledge and learn how to do it better. We’re hoping to do this for co-design, since many of us are just starting co-design on our projects.

 

We’ll use this first meeting to talk about different elements of our co-design practice: What’s happening on our projects, our interests, challenges, and more. We can also brainstorm what we want this community of practice to be.

High Fidelity: Online audio space for groups

Lightning Talk

Alan

February 3, 2021

https://www.highfidelity.com

A research on 3D printed audio-tactile graphics

Community Workshop

Emilia Sanches

January 26, 2021

Slides

Introduction to 3D printing and custom models (with Open Source tools)

Community Workshop

Jon

January 19, 2021

Slides (Google)

This workshop will introduce 3D printing and aims to break down the barriers through relevant examples and live demonstration. The workshop will also focus on using open source hardware and software. Participants do not need any prior experience in 3D printing and will not need a 3D printer.

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