fluid-work IRC Logs-2008-06-05

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[13:35:44 EDT(-0400)] <ecochran> anyone have any opinions about Canvas, the vector drawing functionality that Apple introduced and has now been adopted by Mozilla and Opera, and hacked around into IE?
[13:36:01 EDT(-0400)] <ecochran> I bring it up because it's a great way to add rounded corners to elements
[13:36:08 EDT(-0400)] <ecochran> I haven't worked with it
[13:36:24 EDT(-0400)] <ecochran> but there are a couple of cool jQuery plug-ins that use it
[13:36:39 EDT(-0400)] <ecochran> and it would give us some flexibility in doing cool designs for components
[13:36:52 EDT(-0400)] <ecochran> but I worry that it is too cutting edge
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[13:39:02 EDT(-0400)] <michelled> ecochran: sounds interesting, I haven't looked at it.
[13:39:51 EDT(-0400)] <colinclark> ecochran: Personal opinion based on not enough research...
[13:39:59 EDT(-0400)] <colinclark> Canvas is great. Very promising.
[13:40:42 EDT(-0400)] <ecochran> some of the things that I've seen done with it are jaw-droppingly cool... way beyond just painting nice UI
[13:40:43 EDT(-0400)] <colinclark> We'd need something in the realm of A-grade compatibility before I'd feel comfortable working extensively with it.
[13:40:51 EDT(-0400)] <ecochran> http://ejohn.org/blog/processingjs/
[13:40:54 EDT(-0400)] <colinclark> ecochran: Resig has done something astonishing with it recently.
[13:40:56 EDT(-0400)] <colinclark> Yes, that!
[13:41:06 EDT(-0400)] <colinclark> Processing's visual capabilities are super-cool.
[13:41:12 EDT(-0400)] <colinclark> Now they're available in a pure browser. (smile)
[13:41:39 EDT(-0400)] <ecochran> http://labs.parkerfox.co.uk/cornerz/ is a rounded corner plugin based on Canvas that works in IE
[13:41:47 EDT(-0400)] <colinclark> ecochran: Do you want me to do some research into it and give you a more informed opinion? (wink)
[13:41:50 EDT(-0400)] <ecochran> well, almost works
[13:41:57 EDT(-0400)] <colinclark> Cornerz!
[13:42:05 EDT(-0400)] <colinclark> 3l33t name!
[13:42:25 EDT(-0400)] <colinclark> Some neat examples on that page.
[13:42:38 EDT(-0400)] <ecochran> corners was already taken but a plugin which does the same technique by doing really nasty DOM manipulation
[13:42:46 EDT(-0400)] <colinclark> ick
[13:42:47 EDT(-0400)] <ecochran> by a plug in
[13:43:10 EDT(-0400)] <colinclark> Compatibility for Cornerz looks pretty good.
[13:43:10 EDT(-0400)] <ecochran> I could do some research too
[13:43:23 EDT(-0400)] <colinclark> ecochran: Yeah, let's both take some time to check it out.
[13:43:31 EDT(-0400)] <ecochran> my biggest worry is that IE does not natively support canvas
[13:43:43 EDT(-0400)] <colinclark> When Justin starts at the end of the month, we'll have him available to help with intensive cross-browser testing.
[13:43:51 EDT(-0400)] <ecochran> folks are getting around it by mapping canvas calls into SVG calls
[13:44:01 EDT(-0400)] <colinclark> Interesing.
[13:44:04 EDT(-0400)] <ecochran> SVG? do I have that right?
[13:44:06 EDT(-0400)] <colinclark> I wonder how the speed is.
[13:44:51 EDT(-0400)] <ecochran> certainly much better than the DOM crap that is the other way to do it
[13:44:57 EDT(-0400)] <colinclark> ecochran: I'm running off to lunch, but this is very interesting.
[13:45:06 EDT(-0400)] <ecochran> np
[13:45:17 EDT(-0400)] <ecochran> not something that has to be decided right away
[14:00:28 EDT(-0400)] <theclown> ecochran, colinclark, if you like to read specs, <canvas> is an element in HTML5: http://www.w3.org/html/wg/html5/#the-canvas. I can't find any reference to it in xhtml2, which surprises me (I thought there was an effort to bring them into sync).
[14:01:00 EDT(-0400)] <ecochran> theclown: thanks
[14:01:22 EDT(-0400)] <theclown> ecochran: wlcm
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[16:08:57 EDT(-0400)] <ecochran> colin: are we meeting?
[16:19:53 EDT(-0400)] <colinclark> ecochran: Sorry, I was building Sakai. How engrossing. (tongue)
[16:20:21 EDT(-0400)] <ecochran> grossing?
[16:20:27 EDT(-0400)] <ecochran> oh no, engrossing
[16:20:42 EDT(-0400)] <ecochran> colinclark: iChat?
[16:21:04 EDT(-0400)] <colinclark> ecochran: Yep, just setting up my headset.
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