Pager Design Overview
1. Problem
Problem Statement:
Design Goals:
Pain Points: Pager Pain Points
Competitive Analysis: Pager Benchmarking - Competitive Analysis
2. Users
Fluid Personas are a collection of various types of important users whose needs we need to consider throughout the design process.
3. Users' needs
Contexts of Use: In what contexts would the user need a Pager? What activities do they undertake in these contexts?
Functional Requirements: What use cases does the Pager component support?
Primary & Secondary Scenarios: In context, what are the primary and secondary user needs are we meeting?
4. Solution
Wireframes: Visual representation of design iterations and final designs.
Storyboards: How, when, and where would the user use a Pager?
Design Pattern
- Pagination Design Pattern: Design advice for organizing content into pages.
Accessibility Considerations:
5. User Testing
Pager User Testing: Summary of all user testing performed on the Pager component.
User Testing Protocols: Describes how the user testing of Pager will be carried out.
User Testing Results: Describes how the users interacted with the Pager prototype and what improvements can be made.
6. Preparing for Implementation
Storycards: Decomposes the Pager into small implementable chunks.
Functional Specification: Development specification containing interaction details such as "interesting moments."