Excerpt |
---|
Interactive games can provide rich learning experiences for students - but for some, these games are not accessible. Designing an educational game which can be enjoyed by a broad spectrum of users can be a challenge. The Floe Project has been collaborating with content partners to create more inclusive and accessible interactive content. This has resulted in a more accessible version of the PhET simulation John Travoltage, innovations in multi-modal access and descriptions, and sonification of STEM interactives. The knowledge gained from this collaboration has helped contribute new content to the Floe Inclusive Learning Design Handbook. |
Showcase
:Demo with Keyboard and Screen Reader Accessibility, and SonificationEnergy Skate Park
Current Work
Faraday's Law
- PhET Faraday's Law Simulation - Text descriptions, alerts, and keyboard access
- PhET Faraday's Law Simulation - PDOM Sketch
Designs
- PhET Forces and Motion Simulation Design
- PhET John Travoltage Simulation Design
- PhET Energy Skate Park Simulation
- Lumen Learning Analysis of Utility Simulation
- PhET Faraday's Law Simulation
Work Documents
- PhET Notes
- PhET Tasking
- Accessibility Meeting Notes https://docs.google.com/document/d/1ApdRkho0QOim20CXC9D10nDaXqJM_GK65sAEpKoz2Kw/edit?usp=sharingNotes
Inclusive Learning Design Handbook Contributions
Partners
Examples
Media
- "PhET Simulations and Auditory Descriptions"
- "Making STEM More Accessible with Sonified PhET Simulations"
- Making STEM More Accessible with Sonified PhET Simulations
- PhET Simulations and Auditory Descriptions
Resources
http://diagramcenter.org/http://stemforall2017.videohall.com/