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Basic Component Creation - Little Components
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Regardless of which grade of component you use, the basic structure will be the same. We'll use the simplest grade, a little component, to illustrate what this structure is. In future pages explaining other grades, you'll see the same principles.
The definition of a component involves two things:
- declare the component grade and any default values for the component's options. Options are used by integrators to customize the behaviour of a component.
- define any public functions that the component requires to do its work.
Grade and Default Options
A component's grade and any default options are registered with the framework using a call to fluid.defaults
, which has two parameters: the component name and an object containing the defaults. The parent grades for the component are specified in an array in the defaults called gradeNames
. For a little component, specify the grade as fluid.littleComponent
:
fluid.defaults("tutorials.simpleComponent", { gradeNames: ["fluid.littleComponent", "autoInit"], option1: "default value 1", ... });
Options
Integrators can override your defaults when they instantiate the component, to customize its appearance or behaviour. The Framework will take care of merging the integrator's values with your defaults.
We'll go through some examples of options, to give you an idea of what they're all about.
Example: Currency Converter Options
Suppose you're creating a currency converter. You might wish to specify a default conversion rate:
fluid.defaults("tutorials.currencyConverter", { gradeNames: ["fluid.littleComponent", "autoInit"], exchangeRate: 1.035 });
Example: Inline Edit
The Infusion Inline Edit component uses a tooltip and defines (among other things) defaults for the delay before the tooltip appears, the text to display - even whether or not to enable it at all:
fluid.defaults("fluid.inlineEdit", { ... useTooltip: true, tooltipText: "Select or press Enter to edit", tooltipDelay: 1000, // in milliseconds ... });
Example: Progress
The Infusion Progress component uses jQuery animations to show and hide a progress bar. The defaults include objects that are passed to jQuery to configure the animations:
fluid.defaults("fluid.progress", { ... showAnimation: { params: { opacity: "show" }, duration: "slow" }, // forwarded to $().fadeIn("slow") hideAnimation: { params: { opacity: "hide" }, duration: "slow" }, // forwarded to $().fadeOut("slow") ... });
The Creator Function
All components have a creator function: a public function that is invoked to instantiate the component. In general, the framework will instantiate the creator function for you automatically, given the component's default options. The framework will in general also take responsibility for calling the creator function for you automatically as well, when your component is registered as a subcomponent of another. In the rare case you need to construct a component directly using a JavaScript function call, Infusion components have a standardized function signature:
- little, evented and model components accept a single argument:
options
- view and renderer components accept two arguments:
container
andoptions
(We'll get into what these arguments are soon.)
Creator functions can be defined in one of two ways
- using IoC - Inversion of Control: The framework will create the function according to your specifications
- directly: You write the function yourself - this option is not recommended and the ability to do this will be removed in Infusion 2.0
Using IoC
Automatic creator function generation
The IoC - Inversion of Control system can automatically generate a component creator function for you. This is accomplished by added a special grade to the gradeNames
 property: "autoInit":
fluid.defaults("tutorials.simpleComponent", { gradeNames: ["fluid.littleComponent", "autoInit"], option1: "default value 1", ... });
Note that in Infusion 2.0, "autoInit" will become the default for all components and will not need to be specified.
Public API methods
The standard means of adding public API functions to a component is to express them as Invokers. An invoker is a declarative record added into a components defaults, under the section invokers
: the name of the record becomes the name of the public function which will be added. The invoker record defines the name of the public JavaScript function which should be executed when the method is called, as well as details of where the arguments that the function accepts should be sourced from - for example:
fluid.defaults("tutorials.simpleComponent", { gradeNames: ["fluid.littleComponent", "autoInit"], option1: "default value 1", ... invokers: { publicFunction: { funcName: "tutorials.simpleComponent.publicFunction", args: "{that}" } } }); // implementation of the public function registered as an invoker above tutorials.simpleComponent.publicFunction = function (that) { ... };
You will note that the function tutorials.simpleComponent.publicFunction
is a standard JavaScript function that could even be invoked directly from code if this were found relevant - it need not be necessarily bound as a component method (although most component methods tend not to make sense without being provided an instance of the relevant component).
Example: Currency Converter via IoC
So what would our currency converter example look like, create using IoC:
fluid.defaults("tutorials.currencyConverterAuto", { gradeNames: ["fluid.littleComponent", "autoInit"], exchangeRate: 1.035, invokers: { convert: { funcName: "tutorials.currencyConverterAuto.convert", args: ["{that}.options.exchangeRate", "{arguments}.0"] // amount } } } }); // The conversion function tutorials.currencyConverterAuto.convert = function (exchangeRate, amount) { return amount * that.options.exchangeRate; };
You'll notice that in this case we have been able to avoid binding to the entire component instance in our public function, and so our standalone public function tutorials.currencyConverterAuto.convert
is indeed of more general utility than just for building a component method. This has happened because its responsibilities are particularly well-defined - you should always take the opportunity to restrict the binding behaviour of your public functions in this way whenever it is appropriate.Â
Writing your own creator function
Note that the scheme described here is not recommended for new code, and is described here only for completeness. The ability for users to write their component creator functions directly in JavaScript code will be removed in Infusion 2.0.
Creator functions follow a few basic steps:
- Create an object called
that
by calling the appropriate Framework component initialization function - Attach things to the object and otherwise initialize the component
- Return the object
Here's what that would look like for a little component:
// The global namespace var tutorial = tutorial || {}; (function ($, fluid) { // a creator function for a little component // creator functions are typically named by the component name itself tutorials.sampleComponent = function (options) { // call the framework component initialization function var that = fluid.initLittleComponent("tutorials.sampleComponent", options); // attach any public methods to the 'that' object that.publicFunction = function () { // ... }; return that; }; })(jQuery, fluid_1_5);
Example: Currency Converter Creator Function
What would this look like for our currency converter example?
// creator function for the currency converter component tutorials.currencyConverter = function (options) { var that = fluid.initLittleComponent("tutorials.currencyConverter", options); // note that component methods have access to the values stored in 'options' // - the ones provided in the defaults and possibly overriden by implementors that.convert = function (amount) { return amount * that.options.exchangeRate; } return that; };