QA overview
Environments
- iPhone OS 3.0 or higher on iPhone 3G or 3GS
- iPhone OS 3.0 or higher on iPod touch 1G, 2G or 3G
For testing Fluid Engage with VoiceOver:
- iPhone OS 3.0 or higher on iPhone 3GS
- iPhone OS 3.0 or higher on iPod touch 32 GB or 64 GB (Fall 2009 or later)
Protocol overview
- Perform each of the tests under "QA tests" using each system environment.
- Report issues at http://issues.fluidproject.org/secure/Dashboard.jspa.
- Please search for issues before reporting them, so as to limit the number of duplicate entries.
General QA guidelines
- Does the tool behave the way that you would expect?
- Are you surprised by anything?
- Does something take longer than you would expect?
- When the tool does something unexpected or takes too long to do something, does the tool provide appropriate feedback?
QA tests
Unit tests
Protocol: Launch the following websites to execute unit tests.
Task-oriented functional tests
Description: Ensures that the component is able to handle expected input.
Protocol: Perform these tasks after completing initial Engage setup (to be added: instructions on adding app to home screen).
Test all screens: Absence of horizontal scroll
Procedure:
- Drag the screen left and right while holding the device in portrait mode.
Expected results:
- The screen should not shift left or right (i.e., it is fixed).
Test 1: Page load
Procedure:
- From the application home screen, invoke "Enter object code" or its icon.
- (For VO: After the screen load announcement, have VO read the screen from top to bottom. Also tap around the screen to check position of elements.)
Expected results:
- (For VO: User should hear "Web page loaded - Code entry".)
- A back button and "Enter object code" title should appear in the navigation bar, in that order. No other elements should be present on the bar.
- Short instructions (e.g., "Enter code from the object's label to learn more about the object") should appear below the navigation bar.
- Empty fields should appear below the instructions (in the case of Engage 0.3, it should be two empty fields).
(For VO: User should be able to tap on the two fields and hear them as being empty.) - A keypad should appear below the empty fields, which includes the numbers 0-9, and a delete key.
(For VO: User should be able to tap on the number pad and hear the numbers and the delete key.)
Test 2: Enter a single-digit (cont'd from Test 1)
Procedure:
- Complete Test 1.
- Invoke a number from the keypad.
Expected results:
- (For VO: User should hear which number was punched along with a message that it has been entered.)
- The tapped number should appear in the left text field.
(For VO: User should be able to tap on the field and hear the number.) - Nothing else should have changed.
Test 3: Delete a single-digit (cont'd from Test 2)
Procedure:
- Complete Test 2.
- Invoke the delete key.
Expected results:
- The right-most number should disappear.
(For VO: User should be able to tap on the field and hear it as being empty.) - Nothing else should have changed.
Test 4: Enter an invalid object code (cont'd from Test 1)
Procedure:
- Complete Test 1.
- Enter a two-digit, invalid object code (see object code list for possibilities).
Expected results:
- An error should appear on the screen ("Invalid code. Please try again.", replacing the enter code instructions.
(For VO: User should be able to hear the error message as soon as it appears on the screen.) - The number fields should clear after a brief moment (~0.5 seconds).
(For VO: User should be able to tap on the two fields and hear them as being empty.) - The error message should persist.
(For VO: User should be able to tap and listen to the error message.)
Test 5: Enter an invalid object code, again (cont'd from Test 4)
Procedure:
- Complete Test 4.
- Enter another two-digit, invalid object code (see object code list for possibilities).
Expected results:
- The error message from the previous invalid code should persist.
(For VO: User should be able to tap and listen to the error message.) - The number fields should clear after a brief moment (~0.5 seconds).
(For VO: User should be able to tap on the two fields and hear them as being empty.) - The error message should persist.
(For VO: User should be able to tap and listen to the error message.)
Test 6: Enter a valid object code (cont'd from Test 1, 4, or 5)
Procedure:
- Complete Test 1, 4, or 5.
- Enter a two-digit, valid object code (see object code list for possibilities).
Expected results:
- If there was an error message from a previously invalid code, it should disappear immediately.
- There should be a brief pause after the last digit is entered.
(For VO: User should hear the displayed message "Opening artifact page".) - The screen should transition to the respective artifact view.
(For VO: User should hear "Web page loaded - Artifact".)
Boundary Tests
Description: Ensures proper functionality at the input limits.
Protocol: Perform these tasks on the following site.
Specifications
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