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Comment: Migrated to Confluence 4.0

Excerpt
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Accessibility Plugin
Accessibility Plugin

Keyboard Accessibility Plugin API

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Change Applier
Change Applier

ChangeApplier API

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Component Initialization
Component Initialization

fluid.initView
fluid.initLittleComponent
fluid.initRendererComponent

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fluid.initSubcomponent
fluid.initSubcomponents
fluid.littleComponent
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DOM Binder
DOM Binder

DOM Binder API

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Event System
Event System

fluid.event.identifyListener

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Model System
Model System

fluid.model.composeSegments

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fluid.model.resolvePathSegment
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fluid.model.transformWithRules
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Inversion of Control (IoC)
Inversion of Control (IoC)

Note that IoC is

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Note that IoC is {span:class=sneak-peek}Sneak Peek{span} {expand2:Core} [fluid.demands] {span:class=sneak-peek}Sneak Peek{span} [fluid.initDependent] [fluid.initDependents]

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} {expand2} {expand2:Utility} [fluid.deferredCall] [fluid.deferredInvokeCall] [fluid.expander.deferredCall] [fluid.expander.noexpand] [fluid.expandOptions] [fluid.fetchContextReference] [fluid.invoke] [fluid.makeFreeInvoker] [fluid.makeInvoker] [fluid.noexpand] [fluid.parseContextReference] [fluid.renderContextReference] [fluid.resolveEnvironment] [fluid.singleThreadLocal] [fluid.staticEnvironment.environmentClass] [fluid.threadLocal] {expand2

}

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Progressive Enhancement
Progressive Enhancement

Progressive Enhancement

{expand2:Core} [Renderer API] [fluid.initRendererComponent] {span:class=sneak-peek}Sneak Peek{span} [fluid.render] [fluid.selfRender] [fluid.reRender] [fluid.renderTemplates] [fluid.renderer] [fluid.renderer.mergeComponents] {span:class=sneak-peek}Sneak Peek{span} {expand2} {expand2:ProtoTree Expansion} [fluid.renderer.makeProtoExpander] {span:class=sneak-peek}Sneak Peek{span} {expand2} {expand2:Utility} [fluid.arrayToHash] {span:class=sneak-peek}Sneak Peek{span} [fluid.expect] {span
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Renderer
Renderer
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Utilities
Utilities

{expand2:Useful Subcomponents} [fluid.updateAriaLabel]

clear
fluid.computeNickName

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Framework Functions
Framework Functions

fluid.accumulate
fluid.allocateGuid

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[


fluid.

explode] [

allocateSimpleId
fluid.

explodeSelectionToInputs] [

byId
fluid.

extractTemplate] [fluid.iota] {span:class=sneak-peek}Sneak Peek{span} [fluid.messageLocator] [fluid.NULL_STRING] [fluid.renderer.assignSubmittingName] {span:class=sneak-peek}Sneak Peek{span} [fluid.renderer.createRendererFunction] {span:class=sneak-peek}Removed as of v1.4{span} [fluid.renderer.createRendererSubcomponent] {span:class=sneak-peek}Sneak Peek: New in v1.4{span} [fluid.renderer.selectorsToCutpoints] {span:class=sneak-peek}Sneak Peek{span} [fluid.resolveMessageSource] {expand2}
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UtilitiesUtilitiesFramework FunctionsFramework Functions
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[fluid.littleComponent] {span:class=sneak-peek}Sneak Peek{span} [fluid.messageResolver] {span:class=sneak-peek}Sneak Peek{span} {expand2} {expand2:Debugging} [fluid.prettyPrintJSON] {span:class=sneak-peek}Sneak Peek{span} [fluid.remove_if] {expand2}
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fluid.accumulate
fluid.allocateGuid

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fluid.allocateSimpleId
fluid.byId

fluid.clear
fluid.computeNickName
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fluid.container
fluid.copy
fluid.createDomBinder
fluid.defaults needs example and notes
fluid.each
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fluid.emptySubcomponent needs example
fluid.enabled
fluid.expectFilledSelector
fluid.fail
fluid.fetchResources
fluid.fetchResources.clearCache
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fluid.fetchResources.primeCacheFromResources
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fluid.find
fluid.findAncestor
fluid.findKeyInObject
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fluid.freshContainer needs better example
fluid.formatMessage needs example
fluid.getLastFocusedElement
fluid.isMarker
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fluid.makeArray
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fluid.progressiveChecker
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fluid.progressiveCheckerForComponent
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fluid.registerNamespace

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Fluid Skinning System
Fluid Skinning System

FSS Cheat Sheet
Mobile FSS Cheat Sheet

Column

Section

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