CMHR Kiosk and Keypad Gap Analysis
List of Identified Gaps
Physical Interaction with Kiosk
non-adjustable kiosk height will limit access of many users of different heights and in differently-sized wheelchairs
inability to connect to kiosk with remote, personal device means that individual user's pre-set, personal preferences are unexploited
users will need to a) physically access kiosk in order to set preferences and b) repeat preference-setting routine at every kiosk
limits ability to adapt to individual's needs (a key component of accessibility)
headphone requirement for listening to audio describe (vs. local speakers) means that user will have to plug in headset at every kiosk
Physical Interaction with Keypad
keypad may be difficult for users with limited mobility to comfortably reach
keypad requires a level of manual dexterity which some users with disabilities do not have
keypad as sole alternative to touch-screeen (vs. personal device or other solution) may limit overall enjoyment/experience of exhibit
fixed, right-handed keypad limits use by left-handed users and those who cannot physically reach the kiosk
keypad is easy to locate but due to immediate prominence may be confused for sole kiosk interaction
use of keypad may be tiresome for extended periods; increasing wrist-rest area may provide one solution
vertically-oriented keypads on wall-kiosks are awkward to use and will be tiresome for extended periods of use
fixed keypad button controls limit the level of interactivity with changing kiosk content (eg. content requiring up and down controls in addition to right and left)
Touch-screen Interface
on-screen interactables for different levels of navigation are often presented in the same row (e.g. language selection, timeline, view toggles and next/previous buttons) – separating these levels into functional rows will simplify interaction
nuanced audio description would enrich user experience e.g. for map/globe visual a whirling sound upon swiping, splashing over water bodies, voice over countries
use of colour-coding as sole identifier for different classes/levels of information will limit cognition of those who are colour-blind; include also a variety of shapes
need an alternate to touch-screen interaction for See Change Make Change tablets
gesture diptych
tactile floor markings to indicate where to stand, audio instructions, alternatives for blind users, alternative for users with limited mobility would improve the interaction here
possible solution: mobile touchscreen as an alternative for some users, they would still get the experience of flipping through a book through swiping gestures
group table
keypad is distant from kiosk content and appears to limit users to only the side content – provide a keypad at each individual station
debate table
provide alternative to touch screen or audio instructions indicating which side of the screen is yes, and which side is no
Graphic Standard
ability to set preferences on the touch-screen (font size, contrast, brightness, )
these could be portable preferences (on a token or other hand-held device)
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