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What is the Fluid Project?
Canadian Museum of Human Rights (CMHR) Kiosks
Decapod
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Docs Sprint Planning
Floe
Fluid Community Studios
Fluid Engage
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Adding yourself to the list
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Data Import
Engage Architecture
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Engage In-Museum Services
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Engage Mobile App Development
Engage Resources
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Engage Services
Fluid Engage Design
FE - Contextual research
FE - General information
FE - Kiosk
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Accessibility guidelines for kiosk UI and physical design
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Kiosk brochure design
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DIA visitor evaluation process
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Physical kiosk design draft work plan
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Kiosk alternative text considerations
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Kiosk design activities
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Kiosk design overview
Kiosk UI design iterations
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Kiosk UI design, draft 1
Kiosk UI design, draft 2
Kiosk UI design, draft 3
Kiosk UI design, draft 4
Kiosk UI design, draft 5
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Kiosk idea sketches (Dec. 10-20, 2009)
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Kiosk idea sketches (Jan. 19-20, 2010)
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Kiosk idea sketches (January 20, 2010)
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Kiosk idea sketches (January 25, 2010)
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Kiosk idea sketches (Nov. 26, 2009)
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Kiosk wireframes (Draft 5)
Kiosk UI design, draft 6
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Notes from chat with blind user about museum kiosk experience (January 13, 2010)
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Notes from meeting with the DIA (May 8, 2009)
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Notes from visit to the Museum of Anthropology (November 3, 2009)
Kiosk physical design
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Notes from meeting with the DIA (August 12, 2009)
FE - Mobile
Fluid Engage Documentation
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Fluid Engage Team
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Installing and Configuring Fluid Engage
Kettle
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Mobile Demo
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Questions and Discussion Points for the June All Hands in Toronto
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Reflections on Native-Like vs. Webbish Mobile Experiences
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Year 2 Fluid Engage
Fluid Infusion
GPII Architecture
Inclusive Design Institute
Infrastructure Planning
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Navigation
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User Experience
Platform for Economic Inclusion
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Testing Tasks
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Some thoughts on an inclusive design process
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Designing interfaces to meet the needs of users with cognitive disabilities
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A Good Function
Preferences for Global Access
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ownCloud
Inclusive Design Toolkit
BIG IDeA
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Accessible Prototyping
Platform Cooperative Development Kit
Accessible ICT Procurement Policy
Bodies in Translation
Event Inclusion
Inclusive Design Resources
Coding to Learn and Create: Short Summary
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GSOC 2018 - Inclusively Design & Build a Game for Kids
GSoC 2018: Inclusively Design & Build a Game for Kids
Center for Inclusive Software for Learning
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Testing A Jira Thing
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Maintain Websites Using Hugo
Web Storytelling Tools
Vision Technology Services & Employment Accommodation
IDRC Website Redesign 2019
ILDH Redesign
We Count
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Nexus API
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Nexus design revisions
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Community workshops
Reflective Practices for Inclusive Design
Netlify CMS Tips & Tricks
BEING Futures Project
Fluid Project Weekly Planning
Right to Decide Project
WorkInCulture (WIC) Web Platform Design Framework
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Communication Access within the Accessible Canada Act
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Inclusive Design Education Tools
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Etherpad
Social Justice Repair Kit
Financial Inclusion
Fluid
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Kiosk UI design, draft 5
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Kiosk wireframes (Draft 5)
Summarize
Kiosk wireframes (Draft 5)
Alison Benjamin
James Yoon
Owned by
Alison Benjamin
Last updated:
Mar 26, 2010
by
James Yoon
Version comment
1 min read
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