GSoC 2017 Brainstorming

GSoC 2017 Brainstorming

https://pad.gpii.net/p/community-meeting-2017-01-11-rjj4njd

GSoC 2017 Ideas

  • Game to teach keyboard shortcuts

  • Automate a11y tests for Infusion using gpii-webdriver

  • interactive accessible multi-colour palette tool

    • https://www.dropbox.com/s/6eqqrjlwi7aob8i/Colour%20palettes%20.pdf?dl=0

    • Accessible colour palettes that have more than two colours (most current ones only have two)

    • This could be a useful widget to be able to connect to projects like Chart Authoring ("choose accessible palette")

    • could add colours as desired

    • Export to CSS / Stylus / swatches, etc.

    • Include a contrast mode for monochrome themes

  • AChecker

  • Video player? does this need work?

  • WCAG Game

    • Learn each principle beyond just accessibiliy - how WCAG can help make for better designs in general.

    • i.e. How the "Understandable" principle is a good design principle, not just for accessibility.

  • Interactive "Flowers and Petals" Inclusive Design tool

    • define petals

    • print off an empty template

    • web-based for collaborations

  • Inclusive design guide adaptations:

    • features to allow adaptations of the Guide for different audiences

    • allow a user to pick and choose cards to adapt or print

    • student can even create an adaptation if there's time.

  • Game to teach about privacy concepts? This could extend from current privacy work and wireframes

  • Responsive program that observes what you are doing on the computer and gives you hints -- digital literacy

    • something related, but smaller scale could be things like the "mini assessments" for sticky keys and etc in the first discovery tool

  • Poetry Map a11y

  • Sonification prototyping tool

    • quickly share, iterate, and collaborate on sonfications of data

  • Something related to Math accessibility?

  • Accessible business way finding tool

  • Expansion of the first discovery tool into a game -- targeted for the Oak project populations

  • Remote co-design tools

    • Multiplexing audio streams (so a remote user can hear another participant's screen reader and mic)

    • Maybe even a list of tools and practices a co-design newbie can follow to use it