Project Plan

Fluid UX Walkthroughs - Purpose and Scope

User Experience Walkthroughs are used in the Fluid project to evaluate and assess the usability and accessibility of the products addressed by the project. The objective is to identify user problematics (pain points) which can be addressed by user interface software solutions and enhanced design approaches.

The UX Walkthrough Project

The project has two main goals:

  1. The first goal is to create procedures, guidelines, protocols, checklists, and reporting formats for evaluators to use when conducting actual reviews of products.

  2. The second goal is to coordinate the efforts of those who are performing the evaluations, and capture their raw results for analysis, integration, and publication.

The deliverables associated with the first goal comprise the set of mechanisms we develop to enable pursuit of the second.

Deliverables

Issues

Activities (this list corresponds to cardmeeting.com entries C1-C8)

  1. Create a coherent set of web pages in the Fluid wiki containing guidelines and protocols to guide the efforts of evaluators.
  2. Create and document some basic resources for reviewers
  3. Create standard mechanisms for processing the results of walkthroughs
  4. Create mechanisms for producing other artifacts from walkthrough results, and publishing
  5. Integrate all of the above as part of the Design Handbook
  6. Assess coverage achieved to date over 3 products and 3 methods, for both accessibility and usability
  7. Create a mechanism for triggering walkthroughs when they are required by the Fluid project (Wave Planning)
  8. Create a process to initiate, coordinate, and conduct walkthroughs as required

Ongoing Program

As one of the drivers for component creation, walkthrough evaluations are conducted as part of a long term, but cyclic program. The need for walkthroughs arises when:

It is assumed that walkthrough activities will occur in waves throughout the duration of the Fluid project.