The following sonification sketches are based on the attached sketch to explore different ways of sonifying a Pie chart. Unlike the Early Sound Sketches, these ones are made based on a real pie chart and the timing of each value is very close to an accurate measure. A legend has been added to the piece. In the first sketch, the timing and values have 1:1 proportion, however, the timing has been cut into half for the rest of the sketches. Before listening please start with low volume and then adjust based on your preference. The goal is to spot the dominant Operating Systems market shares by listening to the following sketches.
Sonification-PieChart-Sketch#1-Legend.mp3
Sonification-PieChart-Sketch#2-Legend.mp3
Sonification-PieChart-Sketch#3-Legend.mp3
Sonification-PieChart-Sketch#4-Legend.mp3
Sonification-PieChart-Sketch#5-Legend.mp3
Received Feedback:
Pie Chart 2 sketches have been edited based on the feedback received from the team. The following changes have been applied:
Sonification-PieChart-Sketch#1-Legend-ordered-no bell.mp3
Sonification-PieChart-Sketch#2-Legend-ordered-no bell.mp3
Round 3 sketches were developed based on the previous rounds’ sketches, but other features were also added. Different sounds and legend styles were used in order to reproduce the following pie chart:
Sketch #1-R3 – Audio legend is placed in the beginning; different sounds were used to represent each section, with the duration being a metaphor for size; nonstop play back.
Sketch #2-R3 – Audio legend is placed in the beginning of each section; different sounds were used to represent each section, with the duration being a metaphor for size; sectioned play back.
Sketch #3-R3 – Audio legend is placed in the beginning; only one sound is used to represent the market share, and the sections are separated by a bell sound; nonstop play back
Sketch #4-R3 – Audio legend is placed in the beginning; only one sound is used to represent the market share, and the sections are separated by a bell sound; sounds to indicate ten units and units were added as a metaphor for numbers; nonstop play back.
Sketch #5-R3 – Audio legend is placed in the beginning of each section; different sounds were used to represent each section, with the duration being a metaphor for size; sections are presented in pairs to help compare them; sectioned play back
Sketch #6-R3 – Audio legend is placed in the beginning of each section, but is considered part of the sonic chart; only one sound is used to represent the market share, and the sections are represented by echoed legend; a sound was added to represent ten units; the market share sound gets faster as the sections gets smaller; nonstop play back
Some early and rough experiments with stacking sounds.
Stacked percussive sounds (right justified), no legend
Stacked percussive sounds (right justified), with legend
Sequential percussive sounds with integrated legend
Sequential percussive sounds with integrated legend and "backdrop" sound
Sequential percussive sounds with legend up front
Sequential percussive sounds with single "backdrop", no legend
Some thoughts:
Single soundSingle sound, integrated legend (ordered largest to smallest) Single sound, integrated legend (duration to value).mp3 Single sound, integrated legend (frequency to value).mp3 Single sound-density to value-integrated legend.mp3 DensityDensity-to-value-mapping zoomed out
Density-to-value-mapping zoom in 1X
Density-to-value-mapping zoom in 2X
Density-to-value-mapping zoom to units
Density-to-value-mapping zoom to units octave change
Stacked Right with Units - Pitch and Timbre
Stacked right, units, pitch + timbre
Stacked right, units, pitch only - strings
Stacked right, units, pitch only - clarinet
Stacked right, units, timbre only
Combinations - Stacked + Sequentialto do!
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