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- The environment can be locked and unlocked
- When locked, the user can only experiment within what has been defined by the author.
- When unlocked, the user can experiment and try new things.
- Locks can be applied per control, or to the entire environment.
Choose different instruments or sounds (i.e. noises and beeps) and be able to control:
Preparameters
- from Exploration and Early Sketches:
- Pitch
- Scale
- Timbre
- Tempo
- Rhythm
- Density
- Energy
- Harmonic relationships
- Brightness
- Roughness
- Spatial location
- Volume
- Length of time/ duration
- Stereo / mono
- Loop
- from Exploration and Early Sketches:
- Instrumentation
Use of pre-recorded and generated sounds
Import / add new sounds
playback duration
duration of effects (volume, sound etc.)
Volume / fading / ducking
pitch
stereo
loop
speedConfiguration
pre-script above effects or change them on the fly
bind sound to states and model values
using events
ability to log, record, or save tool session so you can re-try combinations or examine what a user has done.
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