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  • The environment can be locked and unlocked
    • When locked, the user can only experiment within what has been defined by the author.
    • When unlocked, the user can experiment and try new things.
    • Locks can be applied per control, or to the entire environment.
  • Choose different instruments or sounds (i.e. noises and beeps) and be able to control:

  • Pre
  • parameters

    • from Exploration and Early Sketches:
      • Pitch
      • Scale
      • Timbre
      • Tempo
      • Rhythm
      • Density
      • Energy
      • Harmonic relationships
      • Brightness
      • Roughness
      • Spatial location
      • Volume
      • Length of time/ duration
    • Stereo / mono
    • Loop

       
  • Instrumentation
    • Use of pre-recorded and generated sounds

    • Import / add new sounds

  • playback duration

  • duration of effects (volume, sound etc.)

  • Volume / fading / ducking

  • pitch

  • stereo

  • loop

  • speed
  • Configuration

    • pre-script above effects or change them on the fly

    • bind sound to states and model values

      • using events

  • ability to log, record, or save tool session so you can re-try combinations or examine what a user has done.

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