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In order facilitate page design tasks and simple testing, the Fluid Uploader can be used running from the local file system. The code knows that you're running locally and pretends that it's talking to a server and uploading files. It's kinda cool!

However, to run the code locally you will need to configure Flash to "trust" the local swf file.
To do this:

  1. Open your browser
  2. Browse to:
    http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html

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  • Integration with the SWFObject Javascript library which will allow better browser and Flash version sniffing
  • Better error handling

Integration Issues

  • Application developers and system integrators must be careful to manage security. (More information to come)

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