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[22:44:52 CDT(-0500)] <colinclark> but I suppose we should suffer through trying to port a few more examples to see

[22:45:21 CDT(-0500)] <colinclark> I mean, garbage is probably our first enemy

[22:45:33 CDT(-0500)] <colinclark> and I've written all of Flocking's unit generators to essentially be garbage-free

[22:45:56 CDT(-0500)] <colinclark> at least until you go swapping one unit generator for another or other much more esoteric things

[22:46:07 CDT(-0500)] <colinclark> my impression is that the VMs are really good at optimizing hot loops

[22:46:13 CDT(-0500)] <colinclark> which is what most unit generators tend to be